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Sunday, January 26, 2014
2-Adam Combs
The text "Designing the Obvious" explains in the first chapter that the title refers to creating an application to allow the user to "get in, get what they need, and get out". Hoekman explains that the user should be able to use the application for its intent only and should not be concerned with how the application works. I feel that one of the best examples of this is Google's home/search page (pictured below). The page's interface is simple. There is a text box and two buttons, with a few minor links in the header and footer of the page. Users come to google.com for an internet search. The layout of the page makes it obvious to the user how to accomplish that. It allows the user to get in, get what they want, and move forward. There is no clutter to cause confusion of where to type or which buttons to click. This seamlessly connects users to the data they are looking for.
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